Review by Jack Sutton
The Evil Within
had big promises to live up to, boasting about being one of the scariest games
to be released in years. With beautiful visuals, responsive gameplay and some
truly terrifying moments, this title does not disappoint. This is a game that’s
full of atmosphere, excitement, and entertainment around every turn.
From here, the player must navigate their way through this
twisted world populated by hideous creatures, and learn to manage their
resources if they are to survive. Ammunition and healing objects are scarce, so
players must scavenge to find what they can, and know when to fight, and when
to run.
Also dotted around the world is the “green goo”. The game’s
currency. Collect this, and at certain points throughout the game, you can
upgrade your weapons and capacities. This currency is limited though, so you’ll
have to make decisions about how you want to play. Do you want faster reloads
or more health? Do you want to be able to carry more ammo or more health packs?
These decisions, and the knowledge that the wrong decision could seriously bite
you in the ass later on adds an extra layer of tension to the experience.
Of course, even without this, The Evil Within is terrifying as it is. Enemies can crawl out of
the walls and floor at any point, and increasingly imaginative and gruesome
creatures block your path. Throughout the game’s fifteen chapters, I never once
felt safe, aside from the extremely rare safe zones. I haven’t felt a sense of
trepidation and caution when moving through a new area since the first Dark Souls, and like Dark Souls, you will die. A lot.
Dying is a learning experience in The Evil Within. Each time you’re killed, you learn from what
killed you, and before too long you know where to run, where to fight, and
where to dodge. Just be prepared for the horrifying death animations in store
for you. You’ll be skewered by booby traps, ripped apart by monsters, and
generally slaughtered in some of the most brutal ways imaginable, by some truly
grisly enemies.
Inspiration has clearly been taken from the Resident Evil franchise, in this
respect. Some enemies you face bear a striking resemblance to characters from Resident Evil. For example, The Keeper
is remarkably similar to the Executioner, don’t you think?
This isn’t a particularly bad thing though. The locations
and creatures are presented in such a visually striking way, that any
resemblance to past characters can be overlooked. The Evil Within is a beautiful, yet horrifying world, populated by
beautiful but horrifying creatures. There were many times that I just wanted to
stop and stare at the beautiful environments around me, or gape as creatures
contorted themselves before my eyes.
It’s not all in the visual though. The Evil Within has
gloriously satisfying gameplay to boot, offering up a mix of third-person
action, with survival horror. Mikami nailed this before with Resident Evil 4, and has struck gold
again here. It can hardly be called a shooter though, as ammunition is
incredibly rare, forcing you to get up close and personal with your enemies –
although to be fair I just ran away.
The Evil Within is
terrifying, brutal, satisfying and at times, downright beautiful. A few minor
setbacks – such as the cliché story, or the lifeless protagonist – can be
easily overlooked by the game’s high points. This is undoubtedly one of the
best games to grace the PS4 yet, and definitely worth every penny you’ll spend.
Just don’t play it alone…
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