Saturday, 22 September 2012

Prototype 2: Review

Some games are so good, that their sequels needn’t change anything but the story and a few characters to continue their run of success. Unfortunately, Prototype was not one such game. Whilst the first game was good, it quickly got repetitive, so I was hoping for something new in Prototype 2. Frankly, I was disappointed, as the sequel merely felt like an extension of the first game, rather than its own title.